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SOLIDWORKS Visualize Product Matrix

Compare SOLIDWORKS Visualize Packages. SOLIDWORKS Visualize software is available in two versions: Standard and Professional. Learn more about the features included in each version below.

Features Visualize Professional Visualize Standard
Rendering
Hardware agnostic, unbiased, interactive what you see is what you get (wysiwyg) pathtracing using NVIDIA iray (Accurate Mode)
Hardware agnostic biased, interactive wysiwyg raytracing using NVIDIA iray (Fast Mode)
Hardware agnostic, high quality, interactive wysiwyg rasterizer (Preview Mode)
Supported techniques such as global illumination, ambient occlusion, screen space shadows, IBL, color bleeding, dispersive caustics, unlimited raybounces, refraction, rough reflections and more
Automatic “Blending” between rendering modes
HDRI lighting
Light emission from geometry
Ground reflectivity and roughness
Rasterized baked lighting
Rasterized accumulation
Input
SOLIDWORKS (SLDPRT/SDLASM)
Alias (WIRE)
3D PDF
3DXML
ACIS (SAT)
IGES
STEP
Collada (DAE)
Pro/E, Creo
Filmbox (FBX)
3D Studio Max (3DS)
Rhino (3DM)
Wavefront (OBJ)
SketchUp (SKP)
Maya (MB)
SolidEdge (ASM/PAR)
Autodesk (DWG/DXF)
Inventor (IPT/IAM)
CATIA
ICEM
U3D (Unigraphics)
Parasolids
NX
VDA
Live Update from CAD
Animated Filmbox (FBX)
Output
Unlimited Resolution Offline Rendering
Alpha Channel
Early Image Save
Threaded Offline Rendering
JPG, BMP, PNG, TIFF, HDR and PSD
Built in Image Viewer Tab
Render Proflies
Preview (raster) output
Render all Configurations
Render all Cameras
Render Passes
Turntable Rendering
Automatic Movie (.mp4, .mkv, .flv)
Browser-based VR output
Browser-based Panoramic output
Scene Preparation 
CAD- Live Update
Auto-Paint
Direct Manipulation of Parts
Surface/Part Splitter
Group and Reorganize Parts in the Tree View
Model/Part Reset and Freeze
Formation Tool
Part Re-tessellation
Multiple Model Sets
Simple Vehicle Wheel Building
Animation
Proproetary “3D Graph Editor” Ribbon
Turntable Animations
Sun Study Animations
Keyframe Animations of Models, Groups  and Parts
Keyframe Animations of Materials
Keyframe Animations of Cameras
Keyframe Animations of Environments
Keyframe Animations of Lights
Materials
Scientifically Accurate Preset and Adjustable Materials
Supported Techniques such as Fresnel Reflections, Absorbtion, Transmittance, Anisotropy (mappable), Emission
Color/Texture, Opacity, Specular, Thin Film, Backscatter
Advanced Materials: Subsurface, Thin Film, Backscatter
Flexible Local or Cloud-based Asset Storage
Shareable Material Definition Files (.svap)
Drag and Drop Materials/Textures from Any Folder
Unique In and Out of App Color Picker
Save Favorite Colors
Texturable and Paintable Decals
Layered Decals
Decal Projection
Controllable Decal Depth
Multiple Part Decal
Displacement Mapping
Lighting
Lighting, Shadow and Reflection Casting from High Dynamic Range Image (HDRI)
 HDRI Interaction and Control
HDR Light Studio Compatible
Prop Creation for Additional Light Sources
Time of Day (Sun and Sky) Lighting Model
Photometric Lights (Point, Spot and Directional)
Raster Object reflections (Preview Mode)
Raster Culling (Preview Mode)
Camera Optics
F-Stop, Focal Length, Field of View and Perspective Setting
Exchangeable Camera Files (.svcm)
Interactive Depth of Field with Focal Point Selection
Multiple Cameras with Individual Aspect Ratio and Settings
Orthographic Camera
Walk-Around Camera
Rules of Thirds Overlay
Preset Photographic Camera Filters
Real-time Customizable Phographic Camera Filters
Follow and Aim Cameras and Objects
Real World Camera Positioning
Motion Blur
Region Rendering
FBX Camera Export
Rendering
Highly Optimized Parallel Architechture
Hybrid Based CPU and GPU Rendering
Near Linear Performance Scalling with Added CPU’s and GPU’s
3D Connexion Device Support
SOLIDWORKS Visualize Cloud Community Connection
Queue Rendering Manager
Configurations
Multiple Viewports (Dual, Quad, and Orthographic)